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instruction scheduling

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  • Instruction scheduling — In computer science, instruction scheduling is a compiler optimization used to improve instruction level parallelism, which improves performance on machines with instruction pipelines. Put more simply, without changing the meaning of the code, it …   Wikipedia

  • Very long instruction word — or VLIW refers to a CPU architecture designed to take advantage of instruction level parallelism (ILP). A processor that executes every instruction one after the other (i.e. a non pipelined scalar architecture) may use processor resources… …   Wikipedia

  • Explicitly parallel instruction computing — (EPIC) is a term coined in 1997 by the HP Intel alliance [cite web url = http://www.hpl.hp.com/techreports/1999/HPL 1999 111.pdf title = EPIC: An Architecture for Instruction Level Parallel Processors accessdate = 2008 05 08 last = Schlansker and …   Wikipedia

  • Block scheduling — is a type of academic scheduling in which each student has fewer classes per day for a longer period of time. This is intended to result in more time for teaching due to less class switching and preparation. It also allows for a student to take… …   Wikipedia

  • Trace scheduling — is an optimization technique used in compilers for computer programs.A compiler often can, by rearranging its generated machine instructions for faster execution, improve program performance. Trace scheduling is one of many known techniques for… …   Wikipedia

  • Direct Instruction — This article discusses a particular pedagogical model, as is found in DISTAR and related programs. For more general discussion see direct instruction. Direct Instruction (DI) is an instructional method that is focused on systematic curriculum… …   Wikipedia

  • Direct instruction — This article discusses direct instruction as a general concept. For DISTAR or Englemann and Becker s Direct Instruction programs, please see those articles. Direct instruction in a classroom (CGI by Maximilian Schönherr) …   Wikipedia

  • No instruction set computing — (NISC) is a computing architecture and compiler technology for designing highly efficient custom processors and hardware accelerators by allowing a compiler to have low level control of hardware resources. Contents 1 Overview 2 History 3 See also …   Wikipedia

  • History of general purpose CPUs — The history of general purpose CPUs is a continuation of the earlier history of computing hardware. 1950s: early designs Each of the computer designs of the early 1950s was a unique design; there were no upward compatible machines or computer… …   Wikipedia

  • Compiler optimization — is the process of tuning the output of a compiler to minimize or maximize some attributes of an executable computer program. The most common requirement is to minimize the time taken to execute a program; a less common one is to minimize the… …   Wikipedia

  • Software pipelining — In computer science, software pipelining is a technique used to optimize loops, in a manner that parallels hardware pipelining. Software pipelining is a type of out of order execution, except that the reordering is done by a compiler (or in the… …   Wikipedia

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